Location:  Home » Game Programming » 3ds Max Modeling for Games, Second Edition: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I    
Categories
APIs Operating Environments
Algorithms
C
Cross-platform Development
Functional
Game Programming
General
General AAS
Graphics Multimedia
Introductory Beginning
Java
Languages Tools
Mobile Phone Programming
Network Programming
Software Design, Testing Engineering
Subcategories
Graphics & Multimedia
DirectX
Flash
OpenGL
Solid Works

3ds Max Modeling for Games, Second Edition: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I

3ds Max Modeling for Games, Second Edition: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume IAuthor: Andrew Gahan
Publisher: Focal Press
Category: Book

List Price: $49.95
Buy New: $26.38
as of 5/22/2012 17:16 HKT details
You Save: $23.57 (47%)

In Stock


New (38) Used (18) from $23.36

Seller: Sharp_books
Sales Rank: 47,565

Languages: English (Unknown), English (Original Language), English (Published)
Media: Paperback
Edition: 2
Pages: 480
Number Of Items: 1
Shipping Weight (lbs): 2.6
Dimensions (in): 9.6 x 7.4 x 1.2

ISBN: 0240815823
EAN: 9780240815824
ASIN: 0240815823

Publication Date: July 1, 2011
Availability: Usually ships in 1-2 business days

Also Available In:

  • Paperback - 3ds Max Modeling for Games
  • Paperback - 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
  • Kindle Edition - 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: 1
  • Hardcover - 3ds Max Modeling for Games {DVD}: Insider's Guide to Game Character, Vehicle, and Environment Modeling
  • Kindle Edition - 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling
  • Paperback - 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Envi

Similar Items:


Editorial Reviews:

Product Description

With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition.  This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time.  Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry.

 

    • New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to end
    • Companion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects.  Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for months
    • Completely updated gallery allows the reader to build on various models

* New, expanded tutorials (with the time they take indicated) lead readers through a character and environment from beginning to end and become more complex as the book progresses * Companion website features a robust and supportive forum where readers can get commentary on new work, develop their skills and network with games professionals--currently has over 10,000 posts * Companion website also offers all project files for tutorials and source images and photos to keep the budding artist busy for months




CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED ‘AS IS’ AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.
Powered By Kam Media, LLC