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Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBotMaking Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot

Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBotMaking Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot

HTML5 Games: Creating Fun with HTML5, CSS3, and WebGLHTML5 Games: Creating Fun with HTML5, CSS3, and WebGL

Foundation Game Design with ActionScript 3.0Foundation Game Design with ActionScript 3.0

GPU PRO 3: Advanced Rendering TechniquesGPU PRO 3: Advanced Rendering Techniques

Foundation Game Design with ActionScript 3.0Foundation Game Design with ActionScript 3.0

Pro iOS 5 Games DevelopmentPro iOS 5 Games Development

Pro Tools 10 for Game AudioPro Tools 10 for Game Audio

Data Structures and Design Patterns for GamesData Structures and Design Patterns for Games

iPhone Game Development for Teens (For Teens (Course Technology))iPhone Game Development for Teens (For Teens (Course Technology))
Bestsellers
Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBotMaking Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot

Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBotMaking Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot

Beginning Android GamesBeginning Android Games

The Game Maker's Apprentice: Game Development for Beginners (Book & CD)The Game Maker's Apprentice: Game Development for Beginners (Book & CD)

Gamification by Design: Implementing Game Mechanics in Web and Mobile AppsGamification by Design: Implementing Game Mechanics in Web and Mobile Apps

Beginning Android GamesBeginning Android Games

Beginning C++ Through Game ProgrammingBeginning C++ Through Game Programming

Rules of Play: Game Design FundamentalsRules of Play: Game Design Fundamentals

Beautiful EvidenceBeautiful Evidence

Microsoft Flight Simulator X For Pilots Real World TrainingMicrosoft Flight Simulator X For Pilots Real World Training
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The Game Maker's Apprentice: Game Development for Beginners (Book & CD)The Game Maker's Apprentice: Game Development for Beginners (Book & CD)

Game Programming for TeensGame Programming for Teens

Level Up!: The Guide to Great Video Game DesignLevel Up!: The Guide to Great Video Game Design

A Theory of Fun for Game DesignA Theory of Fun for Game Design

Beginning C++ Through Game ProgrammingBeginning C++ Through Game Programming

Gamification by Design: Implementing Game Mechanics in Web and Mobile AppsGamification by Design: Implementing Game Mechanics in Web and Mobile Apps

Beautiful EvidenceBeautiful Evidence

Game On: Energize Your Business with Social Media GamesGame On: Energize Your Business with Social Media Games

Game Engine ArchitectureGame Engine Architecture

The Ultimate Guide to Video Game Writing and DesignThe Ultimate Guide to Video Game Writing and Design
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Game Engine ArchitectureGame Engine Architecture

Mathematics for 3D Game Programming and Computer Graphics, Third EditionMathematics for 3D Game Programming and Computer Graphics, Third Edition

Level Up!: The Guide to Great Video Game DesignLevel Up!: The Guide to Great Video Game Design

Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBotMaking Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot

The Ultimate Guide to Video Game Writing and DesignThe Ultimate Guide to Video Game Writing and Design

Beginning C++ Through Game ProgrammingBeginning C++ Through Game Programming

The Game Maker's Apprentice: Game Development for Beginners (Book & CD)The Game Maker's Apprentice: Game Development for Beginners (Book & CD)

Alive Character Design: For Games, Animation and FilmAlive Character Design: For Games, Animation and Film

Super Mario: How Nintendo Conquered AmericaSuper Mario: How Nintendo Conquered America

Beautiful EvidenceBeautiful Evidence
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Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (Morgan Kaufmann Series in Computer Graphics) Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (Morgan Kaufmann Series in Computer Graphics)
Author: Daniel Shiffman

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A Theory of Fun for Game Design A Theory of Fun for Game Design
Author: Raph Koster

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New (34) Used (31) Collectible (1) from $9.50

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Challenges for Game Designers Challenges for Game Designers
Authors: Brenda Brathwaite, Ian Schreiber

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Robin Williams Design Workshop, 2nd Edition Robin Williams Design Workshop, 2nd Edition
Authors: Robin Williams, John Tollett

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Publication Date: August 20, 2006
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3ds Max Modeling for Games, Second Edition: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I 3ds Max Modeling for Games, Second Edition: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
Author: Andrew Gahan

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Crisp: Notes on Graphic Design and Visual Communication Crisp: Notes on Graphic Design and Visual Communication
Author: Gregg Berryman

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Blender For Dummies Blender For Dummies
Author: Jason van Gumster

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3D Math Primer for Graphics and Game Development (Wordware Game Math Library) 3D Math Primer for Graphics and Game Development (Wordware Game Math Library)
Authors: Fletcher Dunn, Ian Parberry

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Halo 2012 Wall Calendar Halo 2012 Wall Calendar
Author: DateWorks

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Persuasive Games: The Expressive Power of Videogames Persuasive Games: The Expressive Power of Videogames
Author: Ian Bogost

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